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Moody, Author at GeeksHaveGame - Page 90 of 137

MASS EFFECT ANDROMEDA [Preview]: The New Frontier.

“Monsignor” Travis Moody
@TravMoody

Exploration and discovery comes to the forefront of Mass Effect: Andromeda, the latest chapter in what many argue to be the greatest video game trilogy of all time. Longtime veterans of the franchise know that space exploration is what made the original Mass Effect such a special gameplaying (some would even venture to say “life-altering”) experience, and those roots return with Adromeda. Not only are the new planets’ visuals ramped up with the use of EA DICE’s Frostbite 3 engine (see Dragon Age: Inquisition), but players are sure to feel full, real-time immersion when looking out the window into the atmosphere of their “New Normandy” — the Tempest space shuttle.

Since BioWare hasn’t been too coy the past several weeks leading up to Mass Effect: Andromeda‘s March 21st release date (March 16th, for those with earlier EA Access), there’s a milky way of information to go around. That said, if you haven’t yet partaken in the 6-level Andromeda Iniative, you should; if not, this preview should make the “Mass” Infodump preceding the release all the more easy to consume.


GUARDIANS OF THE GALAXY

In the Heleus Cluster your Pathfinder–Scott/Sara Ryder–will explore worlds, planets, moons and starships that are not only rich in terms of size, but full of wonderful eye-popping ambient life, as well. Each hub in 2819 offers many unique characters (Andromeda‘s 1200 is said to be nearly twice as many as ME3) to meet, friend and squabble with; fully-dimensional landscapes and hazardous climate/weather-impacted environments to explore and analyze; and plenty of both optional and critical storyline quests that will take several hours to enjoy (hell, even the tutorial has side-quests!), since narrative has always been the strength of the Mass Effect saga.

Enjoy, I say, if you don’t mind everything going to hell; maybe not the hell that was the end of Mass Effect 3 (and I’m not talking quality, since I enjoyed by paragon-ending-for-my-240-hours-of-being-a-renegade just fine), but a hell where planets referred to as “Golden” just shouldn’t be. Play the single campaign for an hour or so and you’ll know what I mean.

At least there’s the safety of the ship. The Normandy was arguably the most popular character to grace the original Mass Effect trilogy other than Commander Shepard; our biggest ally, a bedroom, base, locker room, lounge and command unit, all the same. But the sleeker Tempest improves on immersion, eliminating load screens and painfully slow elevators and giving us…windows! With actual views of Space!

Moreover than any cosmetic upgrades, you can modify abilities and skills in the atrium’s holographic interface, and have a garage to park and upgrade your 6-wheel, all-terrain Nomad rover–which screams a 100x better than the previously frustrating Mako–traversing you around planets faster than a Boba Fett hover pack ever could.


COMBAT EVOLVED

Although the traditional cover-based, third person shooting is still there in Andromeda (and all the more effective with a wide range of new, more powerful sniper scopes), combat will feel more kinetic, vertical and distinctively stylistic than ever before. In fact, there are several different styles of earned battle profiles — four of which can be switched as “favorites” in the midst of war. These freeform profiles (Soldier, Engineer, Adept, Sentinel, Vanguard, Infiltrator, and Explorer) will be rewards for the gameplay style choices you make throughout Andromeda, each coming with their own unique visual cues. Biotic combos are easier to pull off due to new melee options at your disposal (i.e. Cryobeam ‘n Lance clean-up! Shock ‘n Flame-on!), and environments can even be used to your advantage.

RPG options and upgrades are thankfully robust, too. Players can craft, mod, consume, and customize weapons, ammo, and various augments thanks to blueprints that require a certain level of 4 different salvage materials — all which can be found using a scanner. Think the ray of orange light found in Arkham City‘s “Detective Mode” coming from your Apple Watch. Each weapon has three different tech categories (Milky Way, Heleus, and **SPOILER???** Remnant) in a 5-tier upgrading evolution. Not counting credits or salvage, Ryders will have a 950 item carry limit that can increase as Pathfinders increase their levels.


SQUAD UP!

With the fan favorite Loyalty Missions returning, your team will be more promenent in Mass Effect: Andromeda than ever before. Co-op Multiplayer also promises to feel more team-orientated, and offers a direct impact to player upgrades in Single Campaign–although you don’t have to worry about your MP experience affecting your ending (see: Mass Effect 3). Rewards include mission funds, used to buy multiplayer items and acquire single player Pathfinder rewards that can help with crafting weapons. With 25 character kits at launch (from both Milky Way and Andromeda galaxies), 40 unique weapons, zero class restrictions, boosts and upgrades, Multiplayer might give the game even more longevity than the single narrative already promises.

There’s one common element between both Single and Multiplayer modes: both effectively utilize the distinct active and passive skills of your squadmates. As witnessed in Destiny‘s “story mode”, co-op Strike Team Missions can even be called up from the Tempest. Cora Harper supports with biotics, Liam Kosta is the close-ranged colonial specialist, Peebee is the adventurous biotic-destabilizing Asari, Vetra-Nyx is a flirty street-smart Turian, Nakmore Drack is a Krogan who pounds with heavy ammo and armor, and the recently revealed Jaal is a diehard Angarian ready for revenge.

Like the aforementioned Dragon Age: Inquisition, your Ryder can order and direct teammates to defend specific parameters, attack specific targets, pull in to defend you closer from harm, and (as enjoyed in Final Fantasy XV), team-up for powerful combo attacks.

What makes all those moments of collaboration during combat specifically awesome, however, is the vast amount of squad banter. From what I’ve watched and played so far, there appears be a Star Wars-level of sarcasm and humor in the dialogue written by Chris Schlerf (Halo 4). Fans of Mass Effect 2 and 3 and the Dark Horse Comics (Redemption, Incursion, Inquisition, Evolution) will be proud to see past writer Mac Walters on-board as Mass Effect: Andromeda‘s Game Director.

Perhaps Mac’s promotion is the reason behind MEA having more dialogue than ME2 and ME3 combined. Better, no conversation choices seem nearly as black and white as the paragon/renegade stuff of the past (instead, heart/head/professional/casual/occasional “impulse”), so your Pathfinder can be someone who doesn’t sound like they woke up from a 600-year coma–even though they did.


MASS SWAG

I couldn’t leave my most beloved gaming franchise without talking merch! In addition to both Deluxe and Super Deluxe Editions of Mass Effect: Andromeda, there’s also a Nomad ND1 Model Collector’s Edition Bundle that goes for $160 with the regular disc, or $170 with the Deluxe version of the game (the Remote Control version of the Nomad goes for around $200 without the game). The diecast model Nomad ND1 has a fully detailed interior and illuminated control panel, powered by AA batteries. If only I had the damn room.

Then, there’s Loot Crate. The Mass Effect: Andromeda Limited Edition Crate, thus far, only promises “exclusive Mass Effect: Andromeda apparel, collectibles and home goods”; but those lucky enough to score the first Limited Edition Mass Effect Crate are betting it’s gonna be great once again. Since they only asked for a T-shirt size this time out, there likely won’t be a hooded sweatshirt loaded in the box. No fear, N7; the new Official Hoodie from BioWare is actually in-game. That said, it took me about 30-seconds to pull the trigger on the Zip version.

For those who wanna snuggle up on a cold day on the couch in their new Pathfinder hoodie and need something new and titillating to read, there’s the prequel novel, Nexus Uprising, the first of a trifecta of novels set to tie in with the game. While not much is known about the story from Jason M. Hough and K.C. Alexander (released the day of the game), the premise is set to follow the how and why things didn’t go as planned during the initial arrival in Adromeda. The $8 paperback will explore those other arks of non-native peoples and how they got there.

Finally, it’s America’s favorite new pastime: POP! Vinyl dolls. Since I own Garrus, Tali and Grunt from the previous trilogy, this writer was most attracted to Jaal, Peebee, and The Archon — although the strength of Andromeda will determine how far I go with the rest of the collection.

EA/BioWare’s Mass Effect: Andromeda is set for launch March 21st on PC, PlayStation 4, and Xbox One.

VALIANT COMICS [First Look Preview]: Secret Weapons.

Valiant is proud to present your first look inside SECRET WEAPONS #1 (of 4) – the first issue of the all-new Valiant Prestige-format limited series initiating a riveting new turning point for the most acclaimed publisher in comics today.

On June 28th, Academy Award-nominated screenwriter Eric Heisserer – writer of the internationally acclaimed, smash-hit motion picture ARRIVAL, as well as Valiant’s upcoming HARBINGER and BLOODSHOT feature films from Sony Pictures – leads the charge alongside Harvey Award-nominated artists Raul Allen (Wrath of the Eternal Warrior) and Patricia Martin (Bloodshot Reborn) to launch the super-charged heroine called Livewire into her very first solo adventure as she recruits a new generation of superhumans with unique abilities unlike any we’ve seen before…

The government has dispatched Amanda McKee – the technopath codenamed Livewire – to investigate the ruins of a secret facility formerly run by Toyo Harada, the most powerful telepath on Earth and her former mentor. In his quest for world betterment at any cost, Harada sought out and activated many potential psiots like himself. Those who survived, but whose powers he deemed to have no value to his cause, were hidden away at this installation.

But Livewire, having studied Harada’s greatest strengths and learned his deepest weaknesses, senses opportunity where he once saw failure. A young girl who can talk to birds… A boy who can make inanimate objects gently glow… To others, these are expensive disappointments. But, to Livewire, they are secret weapons…in need of a leader. Now, as a mechanized killer called Rexo seeks to draw them out, Livewire and her new team of cadets will be forced to put their powers into action…in ways they never could have imagined…

This summer, the visionary writer behind ARRIVAL and the astonishing art team of WRATH OF THE ETERNAL WARRIOR present a standalone introduction to the awe and action of the Valiant Universe with a new series that has already become one of 2017’s most anticipated comics events:

“[SECRET WEAPONS] could shake up comics… [Livewire] is the ideal character for [Heisserer] to focus on after his Academy Award-nominated ARRIVAL screenplay.” – The Hollywood Reporter

“[SECRET WEAPONS] looks amazing.” – Entertainment Weekly

“Some of [Heisserer’s] most ambitious work.” – MTV

“[Heisserer] is set to make a splash in the comic book world.” – Blastr

“We’re stoked on [SECRET WEAPONS] and can’t wait to see what Eric Heisserer, Raul Allen, and colorist Patricia Martin are cooking up… This is a match made in heaven.” – Nerdist

On June 28th, meet the Valiant Universe’s next vanguard force as Livewire takes command in SECRET WEAPONS #1 (of 4) – featuring an astonishing line of covers from Raul Allen (Ninjak), Jelena Kevic-Djurdjevic (Thor), Roberto De La Torre (Daredevil), and Bryan Hitch (Justice League of America)!

SECRET WEAPONS #1 (of 4)

  • Written by ERIC HEISSERER
  • Art by RAÚL ALLÉN with PATRICIA MARTIN
  • Cover A by RAÚL ALLÉN
  • Cover B by JELENA KEVIC-DJURDJEVIC
  • Variant Cover by ROBERTO DE LA TORRE
  • Variant Cover by BRYAN HITCH
  • Signed Virgin Art Variant by RAÚL ALLÉN (Individually Signed by ERIC HEISSERER)
  • Blank Cover Also Available
  • $3.99 | 32 pgs. | T+ | VALIANT PRESTIGE | On Sale JUNE 28th (FOC – 6/5/17)

MARVEL COMICS [Preview]: Darth Vader.

The most fearsome villain in the entire galaxy returns for an all-new series! Today, Marvel Entertainment and Lucasfilm Ltd. are pleased to announce a new beginning for one of the most popular Star Wars™ comic book series! This June, prepare for DARTH VADER #1 – the all-new ongoing series coming to a comic shop near you! Superstar writer Charles Soule (Poe Dameron, Astonishing X-Men) will team with chartbusting artist Giuseppe Camuncoli (Amazing Spider-Man) to chronicle the epic rise of one of the greatest villains in all of fiction!

“I’m so excited that we get to tell more stories about the best villain of all time…and this time, we get to show his very first steps into the Dark Side,” said series editor, Jordan D. White. “I was blown away by some of the stuff we plan to show in this series…and I think readers will be, too—from hardcore Star Wars fanatics to those who want to see more of that deadly threat from the end of Rogue One. Charles has an evil streak in him that readers might have seen whenever he’s written Palpatine in the past. Now, that comes front and center.”

When Anakin Skywalker fell, both to the pull of the dark side and to the blade of Obi-Wan Kenobi, he rose back up, more machine than man. Having lost everything that he once held dear, the one who was prophesized to bring balance to the Force instead chose a darker path. Now, in a story set directly after the events of Star Wars: Revenge of the Sith, he must take his first steps into a darker world as…Darth Vader, Dark Lord of the Sith!

Witness iconic moments in the Star Wars galaxy through the lens of one of its most famous characters! The construction of Vader’s red lightsaber, the fallout of Order 66, the beginnings of the Inquisitor program, and the rise of an Empire. Join Vader as he learns a new way. The way of Darth Sidious…the way of the dark side.

DARTH VADER #1

  • Written by CHARLES SOULE
  • Art by GI– USEPPE CAMUNCOLI
  • Cover by JIM CHEUNG
  • On Sale in June!

PAX EAST [First Look News]: Guardians of the Galaxy – The Telltale Series.

Award-winning developer and publisher of digital entertainment, Telltale Games, along with Marvel Entertainment, today shared the world-first screenshots and cast details for Marvel’s Guardians of the Galaxy: The Telltale Series, set to premiere digitally this Spring on consoles, PC, and mobile devices.

Marvel’s Guardians of the Galaxy: The Telltale Series is a brand new story of the universe’s unlikeliest heroes: Star-Lord, Gamora, Drax, Rocket, and Groot. In the wake of an epic battle, the Guardians discover an artifact of unspeakable power. Each of them has a reason to desire this relic, as does a ruthless enemy who is the last of her kind, and who will stop at nothing to tear it from their hands.

From Earth to the Milano to Knowhere and beyond, and set to the beat of awesome music, you wear the rocket-powered boots of Star-Lord in an original Guardians adventure, where your decisions and actions drive the story you experience.

This week at PAX East in Boston, MA on March 10th at 6pm in the Albatross Theater, join the team from Telltale Games as well as Marvel Games Creative Director, Bill Rosemann, to hear more about the series as they discuss the creative process behind this stellar new adventure. The panel will also be streamed live on Twitch. For more information on the panel and PAX East, please visit here!

One week later on March 17th at SXSW in Austin, TX, be the first audience in the world to Crowd Play an early version of the first episode at a one-of-a-kind premiere event at the Paramount Theater, with doors opening at 6:30pm. Audience members will be able to control the story from their seats using their mobile devices to help decide what happens on the big screen! The event will be open to all badge holders of SXSW or SXSW Gaming on a first-come, first-seated basis. For more information on SXSW Gaming and how to obtain badges, please visit here!

The series will feature a star-studded cast of voice talent, including Scott Porter (Friday Night Lights, The Walking Dead: The Telltale Series) as Star-Lord, Emily O’Brien (Middle Earth: Shadow of Mordor) as Gamora, Nolan North (the Uncharted series,) as Rocket, Brandon Paul Eells (Watch Dogs) as Drax, and Adam Harrington (The Wolf Among Us) as Groot.

MARVEL COMICS [Previews]: X-Men Blue & Gold.

New X-Men squads — Blue & Gold — have recently been revealed by Marvel. So… with Jean Grey leading the O.G. 5 (strangely with Magneto), and Kitty Pryde (of all mutants) leading an Extraordinary mix of the ’92 team and the All-New bunch, there is no “Death of X”–but more.. like a ResurrXion.

Peep the solicits and preview pages just below.


X-MEN BLUE #1

  • CULLEN BUNN (W) • JORGE MOLINA & MATTEO BUFFAGNI (A)
  • Cover by ARTHUR ADAMS
  • VARIANT COVER BY David Lopez
  • VARIANT COVER BY BILLY MARTIN
  • VARIANT COVER BY TBA

  • CORNER BOX VARIANT COVER BY LEONARD KIRK
  • HIP-HOP VARIANT COVER BY TBA
  • YOUNG VARIANT COVER BY SKOTTIE YOUNG
  • KIRBY 100TH ANNIVERSARY VARIANT COVER BY JACK KIRBY

THE ORIGINALS! Join MARVEL GIRL, CYCLOPS, BEAST, ICEMAN and ANGEL as they reclaim the title of X-MEN.

After the world-shaking events of IvX, the original five X-Men are here to bring mutant criminals to justice and restore a heroic sheen to their team. But with a new leader in JEAN GREY and a new mentor in their “arch-frenemy” MAGNETO, will old rivalries and new conflicts tear these heroes apart?

40 PGS./Rated T+ …$4.99



X-MEN GOLD #1

  • MARC GUGGENHEIM (W) • ARDIAN SYAF (A/C)
  • HIP-HOP VARIANT CoVER BY ANDRE LEROY DAVIS
  • VARIANT COVER BY David Marquez
  • CORNER BOX VARIANT COVER BY LEONARD KIRK
  • VARIANT COVER BY BILLY MARTIN
  • VARIANT COVER BY TBA
  • YOUNG VARIANT COVER BY SKOTTIE YOUNG

FROM THE ASHES OF INHUMANS VS X-MEN, AN ALL-NEW TEAM OF X-MEN RISES! Xavier’s dream comes full circle as KITTY PRYDE takes the reins and assembles a squad of the most iconic X-Men to fight at her side. STORM. COLOSSUS. NIGHTCRAWLER. OLD MAN LOGAN. PRESTIGE. They are X-MEN GOLD!

And they’re on a mission to be Earth’s finest heroes, even when that means defending those who hate and fear them. Brought to you by an all-star creative team of Marc Guggenheim (S.H.I.E.L.D., television’s Arrow) and Ardian Syaf (BATGIRL, SUPERMAN/BATMAN), a new beginning for the strangest heroes of all starts here!

40 PGS./Rated T+ …$4.99

VALIANT COMICS [First Look Preview]: Immortal Brothers – The Tale of the Green Knight.

Valiant is proud to present your first look inside IMMORTAL BROTHERS: THE TALE OF THE GREEN KNIGHT #1 – a swashbuckling one-shot adventure colliding Archer & Armstrong, the Eternal Warrior, and Ivar, Timewalker with King Arthur’s Court for 48 pages of non-stop adventure!

On April 12th, celebrate 25 years of Valiant’s famed immortal trio with New York Times best-selling writer Fred Van Lente (Archer & Armstrong) and Eisner Award-winning artist Cary Nord (X-O Manowar) as they journey backwards in time to the fabled realm of Camelot…as the immortal Anni-Padda brothers come together to wage war against the fearless and formidable Green Knight! Presented in loving tribute to Barry Windsor Smith’s classic Archer & Armstrong/Eternal Warrior #8, a quest centuries in the making takes flight in an oversized tale of bravery and brotherhood honoring the silver anniversary of Valiant’s eternal heroes!

It’s winter at King Arthur’s court in Camelot! The monstrous Green Knight has appeared before the Round Table with no armor, a gigantic axe, and a challenge. He has come to insist that the weaker knights participate in a friendly “winter’s game” where anyone can strike him once with his axe, but on one condition: That the Green Knight can return the exact blow in one year’s time. King Arthur has agreed to face the mysterious knight himself, but the Round Table’s youthful and most gallant champion, Sir Gilad, takes up the challenge to protect his king. Much to the court’s surprise, the Green Knight doesn’t flinch as his head is struck clean off…only to pick it up himself and warn Gilad that he is fated to receive the same blow before the year is out. Now, Gilad – the Eternal Warrior – must solve the mystery of who the Green Knight is before his hour at the axe comes to pass! But first, he’ll need to find some help…in the form of his own immortal brothers – Armstrong and Ivar – who shall be united once more!

“I like the idea of checking in with [the immortal brothers] at various points in their history. They still can’t stand each other, no matter what situation they find themselves in,” said Van Lente told. “One’s smart, one’s cunning, and one’s strong, and they all have very different ways of attacking problems, so they’re constantly arguing about which one is better. But they do love each other. It’s like family, you love them as long as they’re on the other side of town.”

Plus: Be back on May 10th as New York Times best-selling writer Robert Venditti (Hal Jordan & The Green Lantern Corps.) and acclaimed artist Renato Guedes (Bloodshot Reborn, Wolverine) reveal a seminal chapter of the Valiant Universe’s earliest days in ETERNAL WARRIOR: AWAKENING #1 – the second of four special issues honoring the most beloved Valiant tales ever! Revealing a bloodstained episode of Gilad Anni-Padda’s journey through the ages…and celebrating the original ETERNAL WARRIOR #1 by comic legends Jim Shooter and John Dixon! Then, look for two more celebratory one-shots honoring Valiant’s most memorable tales as the summer continues.