G.I. JOE – OPERATION BLACKOUT [Special Feature, Part 2]: Bludd ‘N Guts.

GHG's look at G.I. Joe: Operation Blackout continues as we plumb the digital archives in the game for clues and sneak peeks in the six-inch scale Classified Series. Last time, we hypothesized about possible variants in the line from a Grillmeister Roadblock a la "Red Rocket's Glare" to a pimped-out, 80's gangsta-leanin' Snake Eyes (our …

G.I. JOE – OPERATION BLACKOUT [Review]: Playing Is Half The Battle.

G.I. Joe: Operation Blackout is just not a good game. In fact, it's a terrible one. It's essentially "Fortlite" with some horrible game mechanics, early PS3 graphics, and downright bad voice acting. But it's G.I. Joe! And, after much of the early press was promoting this as strictly PVP there's actually a reasonably-sized 7-hour campaign …

G.I. JOE – OPERATION BLACKOUT [Special Feature, Part 1]: Not So Classified.

G.I. Joe: Operation Blackout was just released this week by GameMill Entertainment and developers IguanaBee and Fair Play Labs, and players across consoles have been able to sample the goods. Based on the red-hot G.I. Joe Classified Series, what's notable about Operation Blackout is how closely tied it is to the aesthetic and overall design …