CULT OF THE LAMB [Review]:

Dee Assassina @assassinasan

Move aside, Lampchop! You’re no longer everyone’s favorite lamb. Now, we prefer this cute little lamb who is the leader of a satanic cult. Seriously! Imagine a cult full of adorable cartoony animals that you provide with shelter and food, only to eventually sacrifice their bodies so that your little lamb can become more powerful and rich. An adorable little wolf joins your village but you sacrifice it to turn it into a pile of bones and meat. In Cult of the Lamb, you’ll have to decide if you’ll use that cute little wolf’s meat to feed your remaining cultists to keep them satiated and potentially turn them into cannibals. You’ll also use the wolf’s bones for future satanic rituals or to build bone walls in your cult village. 

Cult of the Lamb is pretty much Animal Crossing for dark minds. The farming sim elements aren’t nearly as deep, but in this game you’re still cooking, fishing, farming, building homes, decorating your village, caring for the sick, and doing quests for your villagers called “followers”…

Any dissenting followers can be jailed and re-educated on the doctrines of the cult. You can also feed your followers bowls of poop, meals that will increase their loyalty, or cook the bodies of sacrificed followers. The Lamb you play as can extort money, inflict fear to raise devotion, or perform rituals that makes everyone work without sleep. It’s really sick and twisted, but also really adorable.  

I’m not even a person who typically likes farming sim games. What kept me engaged in Cult of the Lamb (aside from the cute satanic aesthetic) is it’s not just a sim game, but it implements rogue-like, dungeon crawling elements. There are 4 dungeons you unlock once you get enough followers and each dungeon has 2 mini bosses and a main boss. These dungeons aren’t just important for the main story, but also to gather resources and gain more followers to build your village. The village continues to function while you’re dungeon crawling as the followers continue to work, get hungry, and age.  

The combination of dungeon crawling and farming sim building was extremely addictive. It kept someone like me, who doesn’t typically like farming sim games, really engaged. I spent hours staying up late and going through the motions. It was as if I was a follower under the spell of this satanic lamb’s cult. 

If you’re someone who is in it just for the farming sim elements, you may be wondering if the dungeon crawling will turn you off. The mechanics are simple and satisfying enough to get you through, and there’s a variety of cool weapons and curses you unlock. The weapons could be quick poison daggers or a giant freeze axe coupled with a curse that can do a giant AOE attack to knock back enemies or a projectile that seeks enemies out. Each dungeon is randomly generated, so the weapons and curses that spawn will also be random. You’ll revisit the dungeons for side quests, to gather resources exclusive to that dungeon, or if you failed to complete it the first time; hence the rogue-like features.  

The only thing about Cult of the Lamb that I can imagine being a turn off for hardcore farming sim fans, is the building is very limited. I 100% the game, unlocked all decorations and upgrades, found all the different follower skins, and completed all the core quests in less than a week. Although at this point I was done with the game, you can still continue to do repeat fetch quests, redecorate your village, and revisit dungeons (though at this point, I didn’t feel there was any good incentive to continue). I was more than satisfied ending my time with the game after 100% completion, but it may fall short for those looking for a substantial farming sim experience. It was perfectly structured for me though and I really loved my time with it. 

The only real complaint about Cult of the Lamb— it’s very buggy. Too often the game would lag or freeze if there was too much going on in the screen. I could’ve had a perfect dungeon run with a God weapon, good card perks, and a strong curse; but it all went to shit if the game bugged out. Unfortunately, you can only save progress in the village, so any dungeon progress will be lost if it bugged out. Thankfully the dungeons are short and simple enough to run through again. The most frustrating bug that I encountered is that I couldn’t edit some things I built, thus removing my autonomy over my village aesthetics. I believe the developers Massive Monster are aware of these issues and working on fixes. 

Cult of the Lamb isn’t really a story-based game, but I was still surprised to see story twists and choices that made me go on You Tube after beating the game to discover alternative decisions and their outcomes. Even some core side quests leave the cute little lamb to make some sadistic decisions. I really enjoyed the simple, but good story. I totally vibed with this games aesthetic and that’s partially due to the music being an absolute bop. You sacrifice your villagers, slay enemies, and impose your doctrines to this chill low-fi music.  

Another element adding to this game’s success is the Twitch integrations, but this was limited to PC versions only. If the Cult of the Lamb Twitch extension is enabled, a streamers viewers can have one of the Lamb’s followers be named after them. Twitch viewers can also contribute to the totem to increase the streamers devotion and money. It’s a really cool engagement tool that only adds to the games experience. I just really wish the developers found a way to enable this integration for other platforms. Massive Monster created a gem with Cult of the Lamb. They combined genres together and made it work in a way that is extremely addictive. This rogue-like, dungeon crawling farming sim is absolutely one of my favorite games of 2022 so far.  

4/5 Bibles.

-Dee Assassina

AEW: FIGHT FOREVER [Gameplay Trailer] – Looking Dynamite.

With THQ Nordiq & Yuke’s in their corner, the hottest pro wrestling promotion on the planet is about to take it back to the ol’ school days of WCW vs. nWo: World Tour, WWF WrestleMania 2000, and — of course — the legendary WWF No Mercy.

But this is All Elite Wrestling’s time, bay-bay, and it’s time to chant “Fight Forever” (or “This [could be] awesome!” with AEW: Fight Forever. Publisher THQ Nordiq has a digital showcase in advance of GamesCom on August 12th, so expect more gameplay, more wrestlers revealed and more reasons why this might very well compete with the solid WWE 2K22 title from earlier this year. Iffff.. we get more than the 2-minute clip with Tony and Britt far down below…

AEW diehards will be happy to see the inclusion of the Casino Battle Royale, Unsanctioned Lights Out (doesn’t count against your record!) and Exploding (we promise!) Barbed Wire Death Match. Would be both hilarious and sad if there was a glitch that prevented the ring from blowing up. Poor Eddie. The Casino Battle Royale should be a ton of fun with 21, of course the final entrant will play the “joker” while the others arrive in packs via the random draw of clubs, hearts, diamonds and spades. And Omega/Mox deserve that Death Match rematch, don’t ya think?

A feature I’ve wanted from the WWE 2K series for a long time now: wrestler edit. And I don’t mean custom wrestlers, I mean given the ability to update the appearance and attire of current roster wrestlers (yeah, not “superstars”). Yuke’s was also nice to include the ability to change/update anyone’s move-sets, entrances, and, of course, factions. What if Daniel Garcia stops appreciating Jericho’s Society? Exactly. Other than accessible gameplay, the feature many THQ/Yuke’s vets arguably appreciate the most from the esteemed creators’ wrasslin titles was career mode, and AEW: Fight Forever promises a campaign along with online tag team co-op.

We can’t wait to feel the Rampage when this future multi-plat (PS4, PS5, Xbox One, Xbox Series X|S, PC, and Nintendo Switch!) pro wrestling hit pins us with a release date announcement on.. oh, never mind– it doesn’t look like we will find out on August 12th, if that leaked footage above has anything to do with it. With 2K22 still fresh on many palms, I’m hoping they shoot for a fall release date, despite the usual holiday competition.

So, mini-games! How very Japan/Nintendo of you, Kenny. So far we see: dance-dance, pachinko and baseball. It all works with the vibe Mr. Omega wanted to v-trigger into Fight Forever. And seeing intergender matches in AEW has hardly happened to this point, but want Britt vs. her beau, Adam Cole? No problem. You can have the D-M-D curb stomp and twist that prettyboy’s teeth in, with gameplay that appears more arcade-speedy and fluid than its WWE counterpart.

More stuff we found:

-According to THQ’s official AEW: Fight Forever website, the game’s deep career mode highlights the fun and personality of an All Elite Wrestler’s life on the road. Players can create and develop their own wrestler who joins the AEW roster and appears in matches and stories over an event schedule. Points are earned by winning matches and fulfilling certain objectives which can then be used to enhance their wrestler’s stats.”

-When more dangerous moves are applied, the game relies on a particle effect system on screen.

AEW: Fight Forever features 40 weapons (yeah, that’s way more than any 2K).

-Despite no release date just yet, you can already preorder the game on Amazon and soon on the PlayStation store!

-Travis Moody

STRAY [Review] – A Surprisingly Purrty Fun Affair.

Disney once sang that “everybody, everybody wants to be a cat”, and now we finally can in a video game called Stray. This game is by far the game where you can be the most “cat you’ve ever been, who knows where it’s at”…

On the surface Stray is a cat simulator where you scratch on things, knock down objects just because you can, meow, purr, nap, and gracefully traverse around platforms. There’s even a trophy to nap for an hour, and it’s one of the most chill trophies I’ve ever achieved. The cats movement, gait, sound effects, and behavior accurately mirrors a real cat. It’s almost impossible not to say “awww” every few seconds…

Okay, so maybe you’re not a “cat person” (wtf is wrong with you they’re cute af), and you may be wondering if this game is for you. I would say, probably yes. The game has simple but satisfying puzzles and implements gameplay elements that force you to think like a cat. There’s so many times where I tried to solve a puzzle as a human and failed, then remembered something as simple as being able to crawl under something to get an advantage. The gameplay is chill and simple, thus making Stray a perfect game to complete over a weekend

It’s really short — which I appreciate — because it didn’t dwell on gameplay mechanics and very quickly moved onto the next thing to keep the pacing refreshing. I love when games don’t bloat the time with repetitive gameplay actions and this game truly respected my time. For instance, Stray introduces a splatter type weapon that wipes out the infected creatures plaguing this world called Zurks. This weapon was introduced and utilized creatively in one chapter and then taken away and allowed the player to move on to the next creative gameplay mechanic.  

The most impressive aspect of Stray is the environments. This gorgeous Cyberpunk city influenced by Japan was a delight to explore. The neon lights, claustrophobic alleyways, and wet grounds made for really good screenshot material. Coupling this gorgeous environment is a dope ambient soundtrack. “Everybody is picking up on that feline beat”, because this soundtrack is a bop.  Short games don’t bother me especially when a game is included in a service like PlayStation Extra. If you have that service, why not give it a try? The only flaw to this shorter experience is it made certain story beats feel unexplored.  

The premise: You play as a Stray cat who got separated from his cat family as he falls into this underground city. As he tries to find his way back outside, he meets a colony of robots who adopted the behaviors of their human masters who have gone extinct. Now the robots live as if they were human but there’s this apocalypse where parasites called Zurks are eating everything and everyone, including robots. These robots aim to get out of the city and to the outside, and somehow this cat is the hero of this story.

There’s some really cool philosophical dialogue among the robots that reminded me of some themes in Nier: Automata but not nearly as deep. The cat gains a bond with these robots and there’s truly some heartfelt moments, but I didn’t get the closure I wanted with the cats family. I’m hoping they’re leaving this for a sequel which seems immanent at this point. With a more than serviceable story, overall Stray is a very chill cat exploration. 

4/5 Kitty Whiskeys.

-Dee Assassina

E3 2023 [News]: ReedPop Set To Assist E3’s Return.

E3, the world’s premier celebration of interactive entertainment, will make its long-awaited return to the Los Angeles Convention Center in the second week of June, 2023. The Entertainment Software Association (ESA) will partner with ReedPop, the veteran event production company behind PAX, New York Comic Con, Star Wars Celebration, and other acclaimed celebrations of pop culture, to reunite the global video game industry for a week of titanic AAA reveals, earth-shaking world premieres, and exclusive access to the future of video games.

E3 2023 will welcome back publishers, developers, journalists, content creators, manufacturers, buyers, and licensors. The event will also highlight digital showcases and feature in-person consumer components.

“It is a tremendous honor and privilege for ReedPop to take on the responsibility of bringing E3 back in 2023,” said Lance Fensterman, President of ReedPop. “With the support and endorsement of the ESA, we’re going to build a world class event to serve the global gaming industry in new and broader ways than we already do at ReedPop through our portfolio of world leading events and web sites.”

Kyle Marsden-Kish, ReedPop Global VP of Gaming who will lead the newly formed E3 team along with his global gaming live event responsibilities added, “For years, we’ve listened, heard, and studied the global gaming community’s feedback. E3 2023 will be recognizably epic—a return to form that honors what’s always worked—while reshaping what didn’t and setting a new benchmark for video game expos in 2023 and beyond.”

“We are thrilled to bring back E3 as an in-person event with ReedPop, a global leader in producing pop culture events.” continued Stanley Pierre-Louis, President and CEO of the ESA. “The past three years have confirmed that E3 convenes our industry like no other event. ReedPop brings world-class talent and a keen understanding of the video game industry, which will serve to enhance the E3 experience for years to come.”

A streamlined and secure media registration for E3 2023 will begin in late 2022. Confirmed exhibitors, hotel and travel guides, event schedules, and more will be shared in the months to come via media releases and the official E3 website. Media, creators, industry professionals, and fans are encouraged to visit this website often for updates, and to follow E3 on TwitterFacebook, and Instagram.

-Press release provided by ReedPop

MOODY’S BEST GAMES OF NOT-E3 2022 [Top 25]: Summer Scares-City.

Travis “Unbiased” Moody // IG @TravMoody

Seeing how E3 died (then was recently resurrected by the ESA for live and digital action in 2023) and there were only four true video game “press conferences” this year — PlayStation’s State of Play, Geoff Keighley’s Summer Game Fest, IGN’s Summer of Gaming, and, of course, the Xbox/Bethesda Showcase — I didn’t think I’d bother covering any gaming stuff this June.

I mean… why bother?

But, thanks to the Video Game Trooper himself, fellow GHGer Patrick Obloy (and his wife, Sarah, for not being able to attend *insert cry laugh emoji*), your boy’s enthusiasm for the next year (or three) in gaming has certainly leveled up with a fun stay yesterday at the Xbox Fan Fest. But, no Nintendo Direct from the godfathers of this whole digital showcase mess?!?? Wild.

Regardless, here are my personal top video game reveals/trailers of the summer “E3” season:

25. MINECRAFT LEGENDS (Mojang Studios/Xbox Game Studios – Xbox Series, Xbox One, PC – 2023) – I’m not a Minecraft guy. That said, you can’t disrespect a franchise that Microsoft paid 2.5 billion for– with excitement from plenty of folks at Fan Fest. Legends is a real time strategy spin-off, too.


24. ARK 2 (Studio Wildcard – Xbox Series, PC – 2023) – This one is intriguing as hell. Of course the Vin Diesel appearance got a chuckle or two from the Fan Fest audience! Otherwise, Ark 2 soars with impressive Unreal 5 dino-combat. Not sure I have the patience for craft-survival (I barely touched that element in one of my fav games of all time, Fallout 4), but everything else looks fun. We’ll see.


23. EREBAN: SHADOW LEGACY (Baby Riot Games/Raw Fury – Xbox Series, PC – 2023) – Sometimes, going the stealth route can be a true kick in the pants. Thankfully Microsoft’s friends over at Baby Riot recognize this and make our titular hero the shadow! Toss in some stellar cell-shaded, robo-apocalyptic vibes and crisp, cyber-cut-em-up combat and this could wind up one of next year’s dopest dark horses.


22. ALIENS: DARK DESCENT (Tindalos Interactive/Focus Interactive/20th Century Studios – PS5, PS4, Xbox Series, Xbox One, PC – 2023) – Since it’s an Aliens game and not an Alien one, expect more James Cameron-spun action. Pulse rifles and smart guns return and have motion-trackers, and — thank god! — because there will be far larger hordes of Xenomorphs. Maybe the game isn’t over for the Alien series, man.


21. FLINTLOCK: THE SIEGE OF DAWN (A44 Games/Kepler Interactive – PS5, PS4, Xbox Series, Xbox One, PC – 2023) – Ashen was a major hit in 2018 and this is that team’s follow-up. It looks dope. Fans of Assassin’s Creed Origins and the Horizon series shouldn’t shy away from this potential God Butcher.


20. FORT SOLIS (Fallen Leaf Studios – PC – N/A) – SO. MUCH. SCI-FI. SURVIVAL HORROR. But this one caught attention at Summer Game Fest due to its surprising star power in Troy Baker and Roger Clark. If they believe in Fallen Leaf Studios who pitched this title as sort of a “Dead Space meets Moon“, why shouldn’t we?


19. THE CALLISTO PROTOCOL (Striking Distance Studios/KRAFTON – PS5, PS4, Xbox Series, Xbox One, PC – December 2, 2022) – Speaking of…. yes, sci-fi survival horror, and, oh yeah, Dead Space, former head of that famed EA series, Glen Schofield, has a new project and it’s a hyper-ambitious one. Expect tons of mystery swirling Jupiter’s moon inhabitants and an insanely deep gore system that wound up a 2-year development process. Wild.


18. DNF DUEL (Nexon/Arc System Works – PS5, PS4, PC – June 28, 2022) – Since IGN’s Summer of Gaming focuses in on games that fly under the radar, maybe you missed that Arc System Works moves faster than imagined! While we’re still not done with Guilty Gear Strive (right?), this pret-ty similar anime brawler pops in as quite the surprise. While I never heard of the 16-year Dungeon and Fighter RPG series (again, right?), the Awakening signatures and steampunky stage designs bring back more of that ASW GG goodness.


17. FORZA HORIZON 5: HOT WHEELS (Playground Games/Xbox Game Studios – July 19, 2022) – Forza Horizon 5 was my GOTY last year and it gets the delightful Hot Wheels DLC treatment from FH3. Go live your life a quarter mile at a time.


16. WO LONG: FALLEN DESTINY (Team Ninja/Koei Tecmo – Xbox Series, PC – 2023) – The only thing keeping Wo Long lower on this list is how damn hard Nioh was. Tecmo’s samurai adventures were unfair as it is, and then you add Bloodborne producer Masaaki Yamajiwa. Eh. And I couldn’t have been the only one at Fan Fest initially confusing this one with the 16th Century Chinese monkey-warrior RPG adventure, Black Myth: Wukong, right?


15. TEENAGE MUTANT NINJA TURTLES: SHREDDER’S REVENGE (Tribute Games/Limited Run Games – PS4, Xbox One, Nintendo Switch, PC – June 16, 2022) – Out this week on digital! Coming later this year to all consoles in the physical form. It’s essentially a tribute sequel to 87 Arcade game and Turtles in Time, hence the dev’s namesake, with special attacks, personality taunts, and the classic overexaggerated 80s cartoon animation style. Throw in the Wu’s Raekwon & Ghostface on the soundtrack, and I’m ordering my pasticcio sardine pizza right now.


14. A PLAGUE TALE: REQUIEM (Focus Ent/Asobo Studio – PS5, Xbox Series, Nintendo Switch, PC – 2022) – It’s the follow-up to the sickly-overlooked A Plague Tale: Innocence, with even more of the rats the title is known for. But our bro ‘n sis protagonists will sneak around a more vibrant colony of France, exploring under more optimistic measures than in their last quest.


13. HOLLOW KNIGHT: SILKSONG (Team Cherry – Xbox Series, PC – 2023) – Hunt! Survive! Vanquish! This will wind up the little game that could. Since the team from Ori is taking a break, this metroidvania is sure to fill all those voids missing in your platforming life.


12. GOTHAM KNIGHTS (WB Games Montreal/WBIE – PS5, Xbox Series, PC – October 25, 2022) – Don’t worry; the game has more or less nothing to do with the shitty-looking CW show. Another smart move by WB Games: the newest trailer focuses on Nightwing, arguably the biggest fan favorite of Batman’s fearless foursome. Arkam Origins had super awesome boss battles, so I wouldn’t count this one out yet.


11. MARVEL’S MIDNIGHT SUNS (Firaxis Games/2K Interactive – PS5, PS4, Xbox Series, Xbox One, Nintendo Switch, PC – October 7, 2022) – Spidey winds up on the Xbox, after all! Thankfully, this Marvel title is exclusive-free and coming out this year. Doesn’t hurt that Firaxis is among the best devs in the strategy atmosphere. There’s even a “Fire Emblem: Three Houses” feel to The Abbey — a fully explorable hub where your created Hunter can craft items and hang out with all the other Super Friends in between your intense, card-based combat missions.


10. THE LAST OF US, PART 1 REMAKE (Naughty Dog/Sony Interactive – PS5 – September 2, 2022) – If you never played the original on PS3 or PS4, there’s no better time than now. I’m legally restricted from saying any more.


9. REDFALL (Arkane Austin/Bethesda Softworks – Xbox Series, PC – 2023) – This looks like the most fun game of the showcase. And if you played Deathloop, then there should be zero doubt in Arkane’s shoot-to-thrill capabilities despite years of shadowy stealth in Dishonored.


8. OVERWATCH 2 (Blizzard Entertainment – PS5, PS4, Xbox Series, Xbox One, PC – October 4, 2022) – The once biggest game in the world is getting a sequel 6.5 years later (at least in “early access”0, and — despite not being an Overwatch fan per se — I couldn’t help but be blown away by this trailer. PVP is also F2P, so why not download it?


7. CALL OF DUTY: MODERN WARFARE II (Infinity Ward/Activision – PS5, PS4, Xbox Series, Xbox One, PC – October 28, 2022) – Since there are no good G.I. Joe video games for modern consoles, just buy this one and pretend that shit got real serious for Duke, Lady Jaye, Stalker, Tunnel Rat and pals. Modern Warfare has always been CoD’s bread ‘n butter, and Infinity Ward’s track record is stellar despite the obvious franchise fatigue. LFG.

https://youtu.be/r72GP1PIZa0


6. FINAL FANTASY XVI (Creative Business Unit III/Square Enix – PS5 – Summer 2023) – Devil May Cry 5 designer is working as combat designer for this game. Need I say more? Nope. Just watch this beauty…


5. FORZA MOTORSPORT (Turn 10/Xbox Game Studios – Xbox Series, PC – Spring 2023) – If this was a selfish list, this would be #2, but we still have to wait a bit for before Turn 10 gears this one up for Spring. Microsoft Flight Simulator aside, this was arguably the most visually striking game at the Xbox Showcase, and spotlighting the F1 popularity boom was a brilliant move, too. Every race receives the dynamic day/night/weather treatment and everything in the game has real-time raytracing. Vroom.


4. DIABLO IV (Blizzard Entertainment – PS5, PS4, Xbox Series, Xbox One, PC – 2023) – I definitely popped for this one. Despite not closing the deal just yet with Blizzard, Xbox didn’t hesitate to deep dive in this one, especially with old friend Rod Ferguson at the helm. As a longtime Gears guy, there’s no lack of faith in Diablo 4 on my end. The Necromancer is a much-welcomed fifth class, environments are super pleasing for the isometric eye, combat feels heavier than ever, and there are 150 dungeons, any of which you can play solo or with/against friends on the couch or online, including crossplay.


3. STREET FIGHTER 6 (Capcom – PS5, PS4, Xbox Series, PC – 2023) – With Capcom still supporting Street Fighter V as of this article, the launch of another Street Fighter comes as a bit of a surprise. Even more stirring, however, are the features! There’s Real Time Commentary (although, I can’t say I’m a fan of the English play-by-play by Jeremy “Vicious” Lopez in the new trailer; maybe it’s because I don’t watch enough eSports?).

There’s an all-new Game Face Feature, which allows players to alter their fighter’s facial animations during the match-up screen. Capcom also hip-tosses in the option to battle with the classic 6-button control layout or a modern Smash Bros-inspired set-up with special moves being executed by the simple press of a button and directional pad. But above all else is the startling inclusion of a free roam single player mode called World Tour.


2. RESIDENT EVIL 4 REMAKE (Capcom – PS5, Xbox Series, PC – March 24, 2023) – If it wasn’t a remake this would be #1. While far from the scariest, Res 4 is arguably the best Resident Evil game and a remake of it even has this lukewarm R.E. fan shaking in mah boots. I’m def all for more action than the survival horror of the first two games– which arguably needed more of the remake treatment than this one. Still, there’s no sleeping on one of the 2023’s early frontrunners for GOTY.



1. STARFIELD (Bethesda Game Studios/Softworks – Xbox Series, PC – 2023) – As we can see from today’s responses that your mileage may vary. How much do you love No Man’s Sky? Do you own an Xbox Series X/S or plan to? Do you love Fallout? Diehard Elder Scrolls fan? Miss the humor of The Outer Worlds? Overlooking the fact that we barely saw 1% of everything that God Howard and company have in store for us with Starfield?

Wild, and maybe it’s because I was with a bunch of like-minded Xbox/Bethesda diehards at Fan Fest yesterday, but Bethesda’s Starfield gameplay reveal and trailer was among the very best E3 presentations I’ve ever seen: 1.) Ship, base and crew creation; yes, you can create your own Razor Crest-type ship and fly it and get into intergalactic dogfights, 2.) Detailed character creation and skill system; yes, you can pretty much make your own Han Solo, Mando or Bo-Katan, 3.) Intense combat; yes, you can blow pirates up with their own jetpack, 4.)  Starfield has over 100 galaxies to explore and 1000 (!!) planets to scan, battle, and takeover. GEESH.

-Travis Moody

HALO [Season 1, Episodes 1-3 Review]: An Ode to the Chief.

“Reverend” Lauro Rojas @Cheeky_Basterds

Halo exploded onto the scene November 15, 2001 to much fanfare and praise the world over. With it, Microsoft unknowingly created a multimillion dollar franchise and an icon. Through the years Halo’s story got bigger with subsequent sequels, comic books, graphic novels and novels. Hell, even Neill Blomkamp directed Halo 3 and Halo 3: ODST’s live action advertisements with full on battle sequences that gave fans hope for a live action rendition of Spartan 117…

Unfortunately, negotiations fell apart and Peter Jackson and Blomkamp would exit the project in late 2007 leaving it in developmental hell. There would be minis produced to satiate the masses until May 2013, when 343 and Xbox Entertainment Studios would announce a series produced by Steven
Spielberg for Showtime. Where the project would once more languish in developmental hell.

Fast forward to now with Halo streaming on Paramount+. With episodes 1 and 2 out, us Geeks give you the lowdown on what to expect on this long awaited series. The pilot, Contact, begins on Insurrection-controlled mining world of Madrigal with patrons at a bar voicing their dislike and distrust with the UNSC and speaking in hushed tones about the fabled Spartans before the Covenant attack. What ensues is a ball-to-the-wall massacre with plasma fire and explosions galore. Holes are punched, body parts are blown off, bodies impaled, really a surprise that the rating is only TV-14…

CONTACT

When Master Chief (Pablo Schreiber) and Silver Team arrive they surgically dispatch the Covenant using everything at their disposal, rifles, fists, metal rebars and plasma weapons. The action is fluid as the shots cycle between the battle, Master Chief’s HUD and Kwan Ha Boo’s (Yerin Ha) frantic scramble to stay alive. After which the Spartans find an artifact that the Covenant had been mining for, possibly a map leading to the ringworld? Hopefully not a MacGuffin.

We are then introduced to the rest of the UNSC figure heads such as Dr. Catherine Elizabeth Halsey (Natascha McElhone), Admiral Margaret Parangosky (Shabana Azmi), Miranda Keyes (Olive Gray), and Captain Jacob Keyes (Danny Sapani) as they do their
politicking far and away on the planet Reach.

Dr. Halsey butts heads with the Admiral over the still processing Cortana project, while the Keyes don’t see eye-to-eye on the prime directive. Oh, that? To execute the lone survivor of the Covenant’s attack, Kwan Ha, all because she doesn’t want to play UNSC ball. All of this leads to the Chief questioning his prime directive and turning on his handlers. A climatic stand-off on the landing pad between an armada of UNSC Marines and the remainder of Silver Team ensues. A cornered Chief turns to the artifact and grasps it and sends out an EMP while powering up their ship and sending him and Ha into the void.

UNBOUND

Episode 2 sees Chief and Kwan in slipstream bound for The Rubble where they meet with Soren (Bokeem Woodbine), an old friend and member of the Spartan program with John. Flashbacks show John confront Soren escaping the training camp where he lets him go with only a five minute head start. With all of space being monitored by UNSC John brings Kwan to the one place where rules do not apply and everyone is free. The Rubble is something of a pirate colony.

This episode is heavy with exposition and placement of the chess pieces on the board. We get a feel for Soren and why he turned away from the life of a Spartan. Chief’s team, Kai-125 (Kate Kennedy), Riz-028 (Nathasha Culzac), and Vannak-134 (Bentley Kalu), trying to rationalize their partner going rogue. Halsey gets the greenlight, and goes over the Admiral’s head, to run with the Cortana project. The Covenant Prophets on High Charity interrogate the lone Elite survivor about the artifact and give their human traitor (Charlie Murphy) the go ahead to seek out the artifact and retrieve it.

Episodes 1 and 2 give the premiere that one-two punch of slick action and visuals along with the heavy exposition. Us nerds and gamers know the Covenant, Spartans UNSC and what they’re about but it is also being marketed towards the casual streamer that may not be that interested in hard sci-fi. The Covenant are a glory to behold, watching the Spartans in action is a treat; visuals are strong as well as the production itself, no expense was spared.

EMERGENCE

Enter Cortana. Episode 3 of Halo kicks off with the long awaited appearance of Chief trusty sidekick and where the major divergence begins. As opposed to Cortana being an AI construct in the suit she is directly linked to John’s cerebral cortex. This makes private moments.. not so private.

Meanwhile Makee, the Covenant’s human is put into play as she plays possum and is rescued by a UNSC frigate. She single-handedly takes over with some tentacle action inside from the Thing, but not as gruesome. Episode 3 strikes a good chord as we get equal measures of quality backstory and character development.

FINAL THOUGHTS

The controversy about Master Chief removing his helmet has been a bit of a sore spot but what we have to understand is this is a cold, calculating, killing machine finding his humanity. He’s only ever known one thing and only now he is beginning to question it. This is similar to how The Mandalorian had his creed and rarely took off his helmet he only did so select times, because he had to. John is rediscovering who he is or rather was. This is not the Master Chief we met all those decades ago on the under siege Pillar of Autumn. No. This is the journey to becoming that confident, selfless savior that we all know and love. Strap in folks, there is a way to go before we finish the fight.

Ep. 1, Contact = 3.5/5 Whiskeys.

Ep. 2, Unbound = 2/5 Whiskeys.

Ep. 3, Emergence = 3.75/5 Whiskeys.

-Lauro Rojas